7A Games
Based in Lublin, Poland

Release date:
August 15, 2018 (iOS)

iOS (iPhone/iPad)


Regular Price:



Mars Power Industries is a calm puzzle game. Just supply your tiny colony. No ads, no IAPs, no high-scores. A feel good resource management game for casual puzzle players. Chill out and explore what strange devices are up there on planet Mars! You might be surprised what you find!


Congratulations on your first tiny colony! Taking the post of Plumber/Electrician must be tough there, we know how lonely it might get and you probably miss your family. Don't worry! We provide music. No silence in space. Studies shown employees exhibit terrific stress when surrounded by silence, it is to be avoided. The pleasant soothing sounds of a distant synth will calm you right away... and continue calming you through the years... Imagine a spaceship slowly moving through endless black pudding, with no one on board but you and the lights. And the lights are broken. The point is - please fix the lights!


Theme and the tone of the game straight out of Dune or old-school Starcraft. Same distant lonely space feeling. You're just there to fix the power. Do the plumbing. Something evil happening? Don't mind that...

Our Story

We are a team of 4 friends from a small city of Lublin in Poland. Arek, Łukasz, Piotr and Kuba. We are hobbyists with a passion for games, art, code and design. We’ve worked as freelancers in games, but we’ve never created our own one. With this game we wanted to create our first great project - thematic, fun puzzle with a nice calm atmosphere and a simple, wordless story to mystify the players. It started at Global Game Jam 2018 in Lublin where we’ve decided to make a game together. In the next 6 months we’ve spent all our free time to polish and improve the game. We've planned to finish the game in 1 month, but the project showed a huge potential so we let it grow at its own pace in its own direction. Each version was tested by our friends and the local "Lublin Gamedev" community. We wanted to create a game for our friends and family - without any violence, suitable and fun for everyone. Finally we think we’ve succeeded and we hope you’ll enjoy the game!


  • No ads, no high-scores, no pressure. Nothing. It’s only space. Just you and your tiny colony.
  • 80 interesting puzzles, various difficulty, you’ll never feel stuck!
  • Strange science fiction story told without words! What’s the big Mars Mystery?
  • iPhone X support
  • 3D Touch support
  • Haptic feedback


Trailer YouTube

Global Game Jam version YouTube


download all screenshots & photos as .zip (30MB)
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download logo files as .zip (72KB)

Awards & Recognition

  • "Featured on the App Store" Game of The Day in 113 countries, 10 December, 2018
  • "Featured on the App Store" Game of The Day in the China, 27 November, 2018
  • "Featured on the App Store" Game of The Day in the Japan, 24 October, 2018
  • "AppStore" #1 best selling Puzzle in the USA, 23 October, 2018
  • "Featured on the App Store" Game of The Day in the USA, 22 October, 2018
  • "Featured on the App Store" New Games We Love, 16 August, 2018
  • "Featured on the App Store" Best Pre-Orders, 15 July, 2018

Monetization Permission

7A Games allows for the contents of Mars Power Industries to be published through video broadcasting services for any commercial or non-commercial purposes. Monetization of videos created containing assets from Mars Power Industries is legally & explicitly allowed by 7A Games. This permission can be found in writing at http://7agames.com/presskit/sheet.php?p=mars-power-industries.

iOS App Store
Download: itunes.apple.com.

Google Play
Download: play.google.com.

About 7A Games

We are a team of friends from a small city of Lublin in Poland.

More information
More information on 7A Games, our logo & relevant media are available here.

Mars Power Industries Credits

Arek Rebacz
Game Design, Art Direction, Sound Design, Programming

Lukasz Zmudziak
Programming, additional Design

Piotr Jastrzebski
Programming, iOS Specialist

Jakub Piatek
Pixel Artist




presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks